Anton Maurovic - anton.maurovic.com

Category: Technology — 8 articles

I love science and technology, so most of my projects and articles will probably relate to this field. Here you'll find computing, electronics, engineering, and other scientific topics.

AMMAURO #2: Linux VM for developers

AMMAURO #2: Linux VM for developers

My 2nd video in the AMMAURO series shows how Windows and macOS (OS X) users can install a Linux virtual machine to help supplement their development environment, and get the most out of all platforms.

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My First YouTube Video: Inkjet Printer Teardown

My First YouTube Video: Inkjet Printer Teardown

I made a YouTube video. I plan to make a series of them. It will mostly just be about electronics stuff, and pretty random at that. Will it make me rich and famous? Probably only “a bit”.

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Nintendo (NES) Gamedev, part 1: Setting up

Nintendo (NES) Gamedev, part 1: Setting up

This is the first article in a short series on throwing yourself quickly into learning game development for the Nintendo Entertainment System. The idea will be to get quick results by example, while learning some key details of how the platform and development tools work.

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Mac OS X Development Environment with Ruby

Mac OS X Development Environment with Ruby

As a programmer it helps to be comfortable across many different platforms, and learn to leverage the benefits of each. After purchasing my first Mac – an old MacBook – I set out to create a tailored environment that would help my Ruby (and other) development sing.

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Wrangling Ruby and ImageMagick in Cygwin

Wrangling Ruby and ImageMagick in Cygwin

Cygwin can be a clever way for Windows environments to leverage the power of tools that might otherwise only be available in the Unix realm. If you attempt Ruby and ImageMagick stuff in it, though, be prepared for a fight…

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Electronics, part 1: Analog Basics

Electronics, part 1: Analog Basics

Despite playing with electronics for years, there’s a lot I didn’t know about the basics. I find that a good way to learn something and understand it well, is by explaining it to someone else. This article is the first of (hopefully) many, and kicks off with some simple concepts that are fundamental to all electrical systems.

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Win32 API approach to Windows Drag-and-Drop

Win32 API approach to Windows Drag-and-Drop

Maybe you can’t implement drag-and-drop in Windows without some COM code, but Anders Karlsson has a straightforward wrapper that will appeal to C/C++ coders that normally prefer the simple flavour of the Windows (Win32) API.

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Blogging with nanoc and kramdown, part 1

Blogging with nanoc and kramdown, part 1

I’ve built websites and web apps for over a decade. Finally I’ve set up my own site, to share some knowledge and fun. This is where the sharing begins, by showing you how I quickly threw this site together from scratch, using nanoc.

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